Tiny and Tall

Tiny and Tall was part of an Unreal Engine TV production pipeline that ran for two seasons. All final renders where done in UE4 and 5. I was responsible for most of the character models and props used in the show. I completed all the characters seen in this poster with the exception of the small striped shirt character on the bottom right. Modeled in Maya/ Zbrush and textures done in Substance painter.

Tvo Kids

Tvo Kids

Tiny and Tall

Tiny and Tall